Mages
Mages »
Life Spells | Chaos Spells | Wraith Spells | Earth Spells | Staff Hit Spells | Curse Spells | Common Spells || Scrolls
Classes
| PRIEST: | ||
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This class has the most potent healing spells, defensive spells, as well as assistance spells and can wear cloth armor to improve defense. ![]() |
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| SUMMONER: | ||
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This class has the most potent curse spells and summoning spells and can wear Cloth Armor to improve defense. ![]() |
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| WIZARD: | ||
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Committed to studying chaos spells. Good at using destructive spells. They can wear Cloth Armor. ![]() |
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| MAGICIAN: | ||
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Committed to studying earth spells that contain temptation and transmutability magic. Possessing relatively strong melee combat abilities too. They can wear Cloth Armor. ![]() |
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Stats
| Icon | Name | Special | Stats | Drawbacks | |||
|---|---|---|---|---|---|---|---|
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Life | - | Spell Attack +4 | Can't have Wraith | |||
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Chaos | - | Spell Attack +4 | Can't have Earth | |||
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Wraith | - | Spell Attack +4 | Can't have Life | |||
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Earth | - | Spell Attack +4 | Can't have Chaos | |||
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Curse | Increases casting speed | Spell Attack +2, Spell Attack +1/lvl |
- | |||
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Hit | Reduces chance of being interrupted while casting | Spell Attack +2, Spell Attack +1/lvl, Max. MP +5/lvl |
- | |||
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Meditate | Reduces chance of being interrupted while casting | Soul +2, Spell Defense +2, Spell Defense +1/lvl, Max. MP +15/lvl |
Can't have Enhance | |||
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Staff Hit | - | Attack +2, Spell Attack +1, Spell Defense +1, Attack +1/lvl, Spell Attack +1/lvl, Rigor +1/lvl |
Bonuses only with Staves equiped | |||
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Vestment | - | Defense +2, Spell Defense +2, Max Weight +48/lvl |
Can't have Garment or Mantle | |||




