Leveling & EXP Table
EXP required to advance from each level to the next (row N = cost of the N-1 → N step, not cumulative). Verified against the client's
LEVEL.XML — each skill line (combat, gathering, crafting) has its own curve, they are not a shared formula. Pick a line below.
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Milestone Prize EXP (bonus, every 10 levels)
Separate mechanic from the leveling curve above — an extra EXP/skill-EXP/Merit prize awarded on reaching these milestone levels. Source:
expprize.xml.